ADOBE AFTER EFFECTS // QUANTUM-COMPOSITOR v25.4.0
FPS: 59.9
SMPTE TIME (60 FPS) 00:01:24:18
3D COMPOSITION VIEWPORT (ACTIVE CAMERA 1) | MERCURY 3D RAYTRACER
CAMERA TELEMETRY:
POSITION: [X: 0, Y: 15, Z: 55]
ROTATION: [P: -12°, Y: 24°, R: 0°]
TARGET: [0, 0, 0]
FOCAL LENGTH: 50mm (f/2.8)
X: PITCH
Y: ELEVATION
Z: DEPTH
3D CAMERA & LIGHT OPTICS OPTICAL SIMULATOR
Focal Length (Zoom) 50 mm
16mm (Wide) 50mm (Normal) 150mm (Tele)
Aperture (Depth of Field) f / 2.8
Key Light Lumens 2.4 kW
Continuous Camera Orbit
MFR MULTI-CORE THREAD MATRIX 16 THREADS ACTIVE

Live parallel frame rasterization across discrete CPU/GPU execution pipelines:

T-01
FRM #5059
T-02
FRM #5060
T-03
FRM #5061
T-04
FRM #5062
T-05
CACHE HIT
T-06
FRM #5063
T-07
FRM #5064
T-08
VFX PASS
T-09
FRM #5065
T-10
FRM #5066
T-11
CACHE HIT
T-12
FRM #5067
T-13
WARP STAB
T-14
FRM #5068
T-15
FRM #5069
T-16
FRM #5070
COLOR PIPELINE:
ACES 1.3 // AP1 Gamut Linear
QUANTUM BIT DEPTH:
IEEE-754 32-bit Float